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October 7, 2019

Using USDZ for a better AR experience

ARKit 3.0 was officially released together with iOS 13.0 and it includes a lot of augmented reality goodies, such as people occlusion and motion capture. You can read about all the new features [here]({% if site.baseurl %} {% if site.baseurl %}{{ site.bas...

Roxana Jula

Roxana Jula

iOSAugmented Reality

August 22, 2019

Sharing code between iOS and Vapor

Code reusability has always been one of the ultimate goals for us developers. Building your backend with Vapor not only gives you highly scalable apps with shallow memory footprint, but also the potential to share some of your backend code with your iOS a...

Emil Marashliev

Emil Marashliev

VaporiOS

July 3, 2019

Join the dark side and implement Dark Mode in iOS

WWDC this year brought to light a lot of amazing features Apple has been working on lately. One of these features, and maybe one of the most expected, was Dark Mode support. As Apple mentioned in their keynote, Dark Mode is easy to implement and will brin...

Andrei Hogea

Andrei Hogea

iOS

July 3, 2019

Higher order functions in Swift

Higher order functions in Swift are extremely powerful tools to have in your developer toolkit, the only issue is that it might take some time to get comfortable with them. Before we get started, let’s have a look at some important terms to know in relati...

Roxana JulaNicolai Harbo

Roxana Jula, Nicolai Harbo

iOS

June 26, 2019

ARKit 3 brings more power to Apple's Augmented Reality

We can already see Apple having a big lead when it comes to augmented reality and the new version of ARKit will push them even further. There are amazing opportunities for AR as a mass market E-commerce solution and we can already see big companies taking...

Roxana Jula

Roxana Jula

iOSAugmented Reality

June 21, 2019

Add a Swift Package to Your iOS Application

With the release of Swift 3.0, Apple introduced the Swift Package Manager, a tool for managing the distribution of Swift code. It is integrated with the Swift build system to automate the process of downloading, compiling, and linking dependencies. Though...

Andrei Hogea

Andrei Hogea

iOS

June 21, 2019

Create Your Own Swift Package

In Part 1, Add a Swift Package to Your iOS Application, of this Swift Package Manager series we saw how you can add an already existing package to your application. Now, you might be wondering, "How can I create my own package?" The answer is simpler than...

Andrei Hogea

Andrei Hogea

iOS

March 19, 2019

A dive into the Observer Pattern in iOS applications

Often when developing iOS applications with more complex requirements we may encounter the need to react to, and perform UI updates on, not so easily accessible UI components. Another example could be that we must update an object outside our currently fo...

Andrei Hogea

Andrei Hogea

iOS

July 16, 2018

Book a test drive with Siri Shortcuts (a Siri Shortcuts intro)

Earlier this summer at WWDC 2018, Apple announced Siri Shortcuts, a new Siri feature that will allow you to extend your app's capabilities by building custom voice actions. Siri Shortcuts will be available with the release of iOS 12 later this year. Let's...

Andrei Hogea

Andrei Hogea

iOS

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